Server IP

0/0

Players Online

5935

Server Rank

0

Votes this Month
Server Information
Server IP firebalance.ramshard.net
Status Offline
Port
Current Rank 5935
Online Players 0/0
Server Version
Host Location United States United States
Votes this month 0
Votes since join 2
Website https://discord.gg/yywTN34
Last Update 1019 minutes ago
Join Date 2017-06-02 08:33:54
Game Modes Bukkit Greifing PVE PVP Survival

Firebalance

Firebalance

Description

Heres whats different.

  • When you die, its permanent. Until someone finds and revives you.
  • The only rules that staff will enforce are chat courtesies and external programs. Griefing, stealing and the like are to be enforced by the players through execution.
  • There is no spawn room or spawn protection, save what players build themselves. There is no grief protection, save a primitive logging system where you can find meaningless sequences on blocks -- and the same player leaves the same sequences.
  • There is no economy, save what the players implement themselves with the /note command -- a powerful tool to write on paper.
  • There is no world border, save the fact that mobs are tougher the farther you move from spawn -- unless your experience level is sufficient.
  • If that sounds interesting, then come on in.
    Oh, and sorry for the lack of apostrophes and such. Im going to report that to Minecraft-Sever.net so future servers dont have to deal with it.